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magnitudeQuaternion(q) — Static method in class org.papervision3d.core.Matrix3D
material — Property in class org.papervision3d.core.geom.Face3D
stores the material for this face.
_material — Property in class org.papervision3d.core.proto.GeometryObject3D
material — Property in class org.papervision3d.objects.DisplayObject3D
The default material for the object instance.
materialFileLocation — Property in class org.papervision3d.components.as3.collections.MaterialsListItem
If an external file is being used, this is the relative or absolute URL of the file
materialLinkageID — Property in class org.papervision3d.components.as3.collections.MaterialsListItem
LinkageID set in the library for a Bitmap or MovieClip asset
materialName — Property in class org.papervision3d.components.as3.collections.MaterialsListItem
The name given to a texture after importing into a 3D application (IE: 3D Studio Max, Maya, Blender).
_materialName — Property in class org.papervision3d.core.geom.Face3D
A material id TODO
MaterialObject3D — Class in package org.papervision3d.core.proto
The MaterialObject3D class is the base class for all materials.
MaterialObject3D() — Constructor in class org.papervision3d.core.proto.MaterialObject3D
Creates a new MaterialObject3D object.
materials — Property in class org.papervision3d.core.proto.SceneObject3D
It contains a list of materials in the scene.
_materials — Property in class org.papervision3d.materials.MaterialsList
[internal-use] List of materials.
materials — Property in class org.papervision3d.objects.DisplayObject3D
The list of materials for this instance.
materialsByName — Property in class org.papervision3d.materials.MaterialsList
List of materials indexed by name.
materialsList — Property in class org.papervision3d.components.as3.flash9.PV3DColladaScene
The MaterialsList object that is used by the component if one is provided.
materialsList() — Method in class org.papervision3d.objects.DisplayObject3D
Returns a string value with the list of material names of the materials list.
MaterialsList — Class in package org.papervision3d.materials
The MaterialsList class contains a list of materials.
MaterialsList(materials) — Constructor in class org.papervision3d.materials.MaterialsList
Creates a list of materials.
MaterialsListItem — Class in package org.papervision3d.components.as3.collections
MaterialsListItem is used by the component to provided settings for materials to be used in a collada scene.
materialsToLoad — Property in class org.papervision3d.objects.Collada
materialType — Property in class org.papervision3d.components.as3.collections.MaterialsListItem
There are 3 types of materials that can be used with this component:

  • Bitmap: BitmapAssetMaterial - a bitmap defined in the library
  • MovieClip: MovieAssetMaterial - a MovieClip defined in the library
  • File: BitmapFileMaterial - an external bitmap file

matrix2euler(t:org.papervision3d.core:Matrix3D) — Static method in class org.papervision3d.core.Matrix3D
Matrix3D — Class in package org.papervision3d.core
The Matrix3D class lets you create and manipulate 4x3 3D transformation matrices.
Matrix3D(args) — Constructor in class org.papervision3d.core.Matrix3D
The Matrix3D constructor lets you create Matrix3D objects.
maxU — Property in class org.papervision3d.core.proto.MaterialObject3D
Internal use
maxV — Property in class org.papervision3d.core.proto.MaterialObject3D
Internal use
mergeVertices() — Method in class org.papervision3d.core.geom.Mesh3D
Merges duplicated vertices.
Mesh3D — Class in package org.papervision3d.core.geom
The Mesh3D class lets you create and display solid 3D objects made of vertices and triangular polygons.
Mesh3D(material:org.papervision3d.core.proto:MaterialObject3D, vertices, faces, name, initObject) — Constructor in class org.papervision3d.core.geom.Mesh3D
Creates a new Mesh object.
meshSort — Property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to compare the measurement choice of the user for a triangle's sorting
MESH_SORT_CENTER — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the center of a triangle
MESH_SORT_CLOSE — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the closest point of a triangle
MESH_SORT_FAR — Constant static property in class org.papervision3d.objects.DisplayObject3D
tells Mesh3D's render() method to sort by measuring from the farthest point of a triangle
message — Property in class org.papervision3d.events.FileLoadEvent
MIN_SEGMENTSH — Static property in class org.papervision3d.objects.Cylinder
Minimum value of gridY.
MIN_SEGMENTSH — Static property in class org.papervision3d.objects.Sphere
Minimum value of gridY.
MIN_SEGMENTSW — Static property in class org.papervision3d.objects.Cylinder
Minimum value of gridX.
MIN_SEGMENTSW — Static property in class org.papervision3d.objects.Sphere
Minimum value of gridX.
MIP_MAP_DEPTH — Static property in class org.papervision3d.materials.BitmapMaterial
Levels of mip mapping to force.
modulo — Property in class org.papervision3d.core.Number3D
Modulo
mouse3D — Property in class org.papervision3d.utils.InteractiveSceneManager
Mouse3D gives you a pointer in 3D space that orients itself to a face your mouse is currently over.
Mouse3D — Class in package org.papervision3d.utils
Mouse3D(initObject) — Constructor in class org.papervision3d.utils.Mouse3D
mouseClick — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite container in the ISM recieves a MouseEvent.CLICK
mouseDown — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_DOWN event.
mouseInteractionMode — Property in class org.papervision3d.utils.InteractiveSceneManager
If the user sets this to true, then we monitor the allowDraw flag via mouse interaction and we only draw the faces if there's mouse interaction with the scene.
mouseIsDown — Property in class org.papervision3d.utils.virtualmouse.VirtualMouse
True if the virtual mouse is being pressed, false if not.
MOUSE_IS_DOWN — Static property in class org.papervision3d.utils.InteractiveSceneManager
MOUSE_IS_DOWN is a quick static property to check and is maintained by the ISM
mouseLeave — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an Event.MOUSE_LEAVE event.
mouseMove — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite in the ISM receives a MouseEvent.MOUSE_MOVE event
mouseMove — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_MOVE event.
mouseOut — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite in the ISM receives an MouseEvent.MOUSE_OUT event
mouseOut — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_OUT event.
mouseOver — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite in the ISM receives an MouseEvent.MOUSE_OVER event
mouseOver — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_OVER event.
mousePress — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite in the ISM receives a MouseEvent.MOUSE_PRESS event
mouseRelease — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when an InteractiveSprite in the ISM receives a MouseEvent.MOUSE_RELEASE event
mouseReleaseOutside — Event in class org.papervision3d.utils.InteractiveSceneManager
Dispatched when the main container of the ISM is clicked
mouseUp — Event in class org.papervision3d.utils.virtualmouse.VirtualMouse
Dispatched when the virtual mouse fires an MouseEvent.MOUSE_UP event.
moveBackward(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object in the opposite direction it is facing, i.e.
moveDown(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object downwards, with respect to the direction it is facing, i.e.
moveForward(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object in the direction it is facing, i.e.
moveLeft(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object lateraly, to the left of the direction it is facing, i.e.
movementInc — Property in class org.papervision3d.components.as3.utils.ObjectController
moveRight(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object lateraly, to the right of the direction it is facing, i.e.
moveUp(distance) — Method in class org.papervision3d.objects.DisplayObject3D
Translate the display object upwards, with respect to the direction it is facing, i.e.
movie — Property in class org.papervision3d.materials.MovieMaterial
The MovieClip that is used as a texture.
MovieAssetMaterial — Class in package org.papervision3d.materials
The MovieAssetMaterial class creates a texture from a MovieClip library symbol.
MovieAssetMaterial(linkageID, transparent, animated) — Constructor in class org.papervision3d.materials.MovieAssetMaterial
The MovieAssetMaterial class creates a texture from a MovieClip library id.
MovieMaterial — Class in package org.papervision3d.materials
The MovieMaterial class creates a texture from an existing MovieClip instance.
MovieMaterial(movieAsset, transparent, animated) — Constructor in class org.papervision3d.materials.MovieMaterial
The MovieMaterial class creates a texture from an existing MovieClip instance.
MovieScene3D — Class in package org.papervision3d.scenes
The MovieScene3D class lets you create a scene where each object is rendered in its own container.
MovieScene3D(container) — Constructor in class org.papervision3d.scenes.MovieScene3D
Creates a scene where each object is rendered in its own container.
movieTransparent — Property in class org.papervision3d.materials.MovieMaterial
A Boolean value that determines whether the MovieClip is transparent.
multiply(a:org.papervision3d.core:Matrix3D, b:org.papervision3d.core:Matrix3D) — Static method in class org.papervision3d.core.Matrix3D
multiply3x3(a:org.papervision3d.core:Matrix3D, b:org.papervision3d.core:Matrix3D) — Static method in class org.papervision3d.core.Matrix3D
multiplyQuaternion(a, b) — Static method in class org.papervision3d.core.Matrix3D
multiplyVector(m:org.papervision3d.core:Matrix3D, v:org.papervision3d.core:Number3D) — Static method in class org.papervision3d.core.Matrix3D
multiplyVector3x3(m:org.papervision3d.core:Matrix3D, v:org.papervision3d.core:Number3D) — Static method in class org.papervision3d.core.Matrix3D
myInstance — Property in class fl.livepreview.LivePreviewParent
The component instance.
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