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handleKeyStroke() — Method in class org.papervision3d.components.as3.utils.ObjectController
handleMouseClick(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_CLICK event on an InteractiveSprite container
handleMouseMove(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_MOVE event on an InteractiveSprite container
handleMouseOut(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_OUT event on an InteractiveSprite container
handleMouseOver(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_OVER event on an InteractiveSprite container
handleMousePress(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_DOWN event on an InteractiveSprite container
handleMouseRelease(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles the MOUSE_UP event on an InteractiveSprite container
handleReleaseOutside(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
Handles mouse clicks on the stage.
handleSearchKey(key) — Method in class OutputPanel
handleStageMouseMove(e) — Method in class org.papervision3d.utils.InteractiveSceneManager
When ISM is in mouseInteractionMode, we capture mouse move events from the stage to trigger a draw
height — Property in class org.papervision3d.objects.Stars
Height
heightOffset — Property in class org.papervision3d.core.proto.MaterialObject3D
Holds the original size of the bitmap before it was resized by Automip mapping
hide() — Method in class OutputPanel
hitTestObject(obj:org.papervision3d.objects:DisplayObject3D, multiplier) — Method in class org.papervision3d.objects.DisplayObject3D
Evaluates the display object to see if it overlaps or intersects with the obj display object.
hitTestPoint(x, y, z) — Method in class org.papervision3d.objects.DisplayObject3D
Evaluates the display object to see if it overlaps or intersects with the point specified by the x, y and z parameters.
hover(type, mouseX, mouseY) — Method in class org.papervision3d.cameras.Camera3D
[experimental] Hovers the camera around as the user moves the mouse, without changing the distance to the target.
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