Packageorg.papervision3d.materials
Classpublic class InteractivePreciseBitmapMaterial
InheritanceInteractivePreciseBitmapMaterial Inheritance PreciseBitmapMaterial Inheritance BitmapMaterial Inheritance MaterialObject3D Inheritance flash.events.EventDispatcher



Public Properties
 PropertyDefined by
 InheritedAUTO_MIP_MAPPING : Boolean = false
[static] Indicates if mip mapping is forced.
BitmapMaterial
 Inheritedbitmap : BitmapData
A transparent or opaque BitmapData texture.
MaterialObject3D
 InheritedDEBUG : MaterialObject3D
[static]
MaterialObject3D
 InheritedDEBUG_COLOR : int = 0xFF00FF
[static] Color used for DEBUG material.
MaterialObject3D
 InheritedDEFAULT : MaterialObject3D
[static] Returns a MaterialObject3D object with the default magenta wireframe values.
MaterialObject3D
 InheritedDEFAULT_COLOR : int = 0x000000
[static] Color used for DEFAULT material.
MaterialObject3D
 InheriteddoubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
MaterialObject3D
 InheritedfillAlpha : Number = 0
An 8-bit alpha value fill the faces with.
MaterialObject3D
 InheritedfillColor : Number
A RGB color value to fill the faces with.
MaterialObject3D
 Inheritedfocus : Number = 100
PreciseBitmapMaterial
 InheritedheightOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
 Inheritedid : Number
[internal-use] [read-only] Unique id of this instance.
MaterialObject3D
 Inheritedinvisible : Boolean = false
A Boolean value that indicates whether the faces are invisible (not drawn).
MaterialObject3D
 InheritedlineAlpha : Number = 0
An 8-bit alpha value for the faces outline.
MaterialObject3D
 InheritedlineColor : Number
A RGB color value to draw the faces outline.
MaterialObject3D
 InheritedlineThickness : Number = 1
An value for the thickness of the faces line.
MaterialObject3D
 InheritedmaxU : Number
Internal use
MaterialObject3D
 InheritedmaxV : Number
Internal use
MaterialObject3D
 InheritedMIP_MAP_DEPTH : Number = 8
[static] Levels of mip mapping to force.
BitmapMaterial
 Inheritedname : String
The name of the material.
MaterialObject3D
 InheritedneedsFaceNormals : Boolean = false
Defines if face normals need to be rotated for this material.
MaterialObject3D
 InheritedneedsVertexNormals : Boolean = false
MaterialObject3D
 InheritedoneSide : Boolean = true
A Boolean value that indicates whether the faces are single sided.
MaterialObject3D
 Inheritedopposite : Boolean = false
A Boolean value that indicates whether the face is flipped.
MaterialObject3D
 Inheritedprecision : Number = 1
PreciseBitmapMaterial
 Inheritedscene : SceneObject3D
The scene where the object belongs.
MaterialObject3D
 Inheritedsmooth : Boolean = false
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
MaterialObject3D
 Inheritedtexture : Object
A texture object.
BitmapMaterial
 Inheritedtiled : Boolean = false
A Boolean value that determines whether the texture is tiled when rendered.
MaterialObject3D
 Inheriteduv0 : NumberUV
PreciseBitmapMaterial
 Inheriteduv1 : NumberUV
PreciseBitmapMaterial
 Inheriteduv2 : NumberUV
PreciseBitmapMaterial
 InheriteduvMatrices : Dictionary
BitmapMaterial
 InheritedwidthOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
MaterialObject3D
Protected Properties
 PropertyDefined by
 Inherited_texture : Object
BitmapMaterial
Public Methods
 MethodDefined by
  
InteractivePreciseBitmapMaterial
 Inherited
Creates a copy of the material.
BitmapMaterial
 Inherited
copy(material:MaterialObject3D):void
Copies the properties of a material.
BitmapMaterial
  
drawFace3D(instance:DisplayObject3D, face3D:Face3D, graphics:Graphics, v0:Vertex2D, v1:Vertex2D, v2:Vertex2D):int
drawFace3D
InteractivePreciseBitmapMaterial
 Inherited
renderRec(graphics:Graphics, ta:Number, tb:Number, tc:Number, td:Number, tx:Number, ty:Number, ax:Number, ay:Number, az:Number, bx:Number, by:Number, bz:Number, cx:Number, cy:Number, cz:Number, index:Number):void
PreciseBitmapMaterial
 Inherited
renderTriangleBitmap(graphics:Graphics, a:Number, b:Number, c:Number, d:Number, tx:Number, ty:Number, v0x:Number, v0y:Number, v1x:Number, v1y:Number, v2x:Number, v2y:Number, smooth:Boolean, repeat:Boolean):void
PreciseBitmapMaterial
 Inherited
resetMapping():void
Resets the mapping coordinates.
BitmapMaterial
 Inherited
toString():String
Returns a string value representing the material properties in the specified BitmapMaterial object.
BitmapMaterial
 Inherited
transformUV(face3D:Face3D, instance:DisplayObject3D = null):Matrix
Applies the updated UV texture mapping values to the triangle.
BitmapMaterial
 Inherited
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
MaterialObject3D
Protected Methods
 MethodDefined by
 Inherited
correctBitmap(bitmap:BitmapData):BitmapData
BitmapMaterial
 Inherited
createBitmap(asset:BitmapData):BitmapData
BitmapMaterial
 Inherited
extendBitmapEdges(bmp:BitmapData, originalWidth:Number, originalHeight:Number):void
BitmapMaterial
Constructor detail
InteractivePreciseBitmapMaterial()constructor
public function InteractivePreciseBitmapMaterial(asset:BitmapData)Parameters
asset:BitmapData
Method detail
drawFace3D()method
public override function drawFace3D(instance:DisplayObject3D, face3D:Face3D, graphics:Graphics, v0:Vertex2D, v1:Vertex2D, v2:Vertex2D):int

drawFace3D

Parameters
instance:DisplayObject3D
 
face3D:Face3D
 
graphics:Graphics
 
v0:Vertex2D
 
v1:Vertex2D
 
v2:Vertex2D

Returns
int