Anti-Grain Geometry - AGG (libagg)  2.5
agg-2.5/include/agg_vpgen_clip_polygon.h
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00001 //----------------------------------------------------------------------------
00002 // Anti-Grain Geometry (AGG) - Version 2.5
00003 // A high quality rendering engine for C++
00004 // Copyright (C) 2002-2006 Maxim Shemanarev
00005 // Contact: mcseem@antigrain.com
00006 //          mcseemagg@yahoo.com
00007 //          http://antigrain.com
00008 // 
00009 // AGG is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 // 
00014 // AGG is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 // 
00019 // You should have received a copy of the GNU General Public License
00020 // along with AGG; if not, write to the Free Software
00021 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00022 // MA 02110-1301, USA.
00023 //----------------------------------------------------------------------------
00024 
00025 #ifndef AGG_VPGEN_CLIP_POLYGON_INCLUDED
00026 #define AGG_VPGEN_CLIP_POLYGON_INCLUDED
00027 
00028 #include "agg_basics.h"
00029 
00030 namespace agg
00031 {
00032 
00033     //======================================================vpgen_clip_polygon
00034     //
00035     // See Implementation agg_vpgen_clip_polygon.cpp
00036     //
00037     class vpgen_clip_polygon
00038     {
00039     public:
00040         vpgen_clip_polygon() : 
00041             m_clip_box(0, 0, 1, 1),
00042             m_x1(0),
00043             m_y1(0),
00044             m_clip_flags(0),
00045             m_num_vertices(0),
00046             m_vertex(0),
00047             m_cmd(path_cmd_move_to)
00048         {
00049         }
00050 
00051         void clip_box(double x1, double y1, double x2, double y2)
00052         {
00053             m_clip_box.x1 = x1;
00054             m_clip_box.y1 = y1;
00055             m_clip_box.x2 = x2;
00056             m_clip_box.y2 = y2;
00057             m_clip_box.normalize();
00058         }
00059 
00060 
00061         double x1() const { return m_clip_box.x1; }
00062         double y1() const { return m_clip_box.y1; }
00063         double x2() const { return m_clip_box.x2; }
00064         double y2() const { return m_clip_box.y2; }
00065 
00066         static bool auto_close()   { return true;  }
00067         static bool auto_unclose() { return false; }
00068 
00069         void     reset();
00070         void     move_to(double x, double y);
00071         void     line_to(double x, double y);
00072         unsigned vertex(double* x, double* y);
00073 
00074     private:
00075         unsigned clipping_flags(double x, double y);
00076 
00077     private:
00078         rect_d        m_clip_box;
00079         double        m_x1;
00080         double        m_y1;
00081         unsigned      m_clip_flags;
00082         double        m_x[4];
00083         double        m_y[4];
00084         unsigned      m_num_vertices;
00085         unsigned      m_vertex;
00086         unsigned      m_cmd;
00087     };
00088 
00089 }
00090 
00091 
00092 #endif
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