Anti-Grain Geometry - AGG (libagg)  2.5
agg-2.5/include/agg_vcgen_vertex_sequence.h
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00001 //----------------------------------------------------------------------------
00002 // Anti-Grain Geometry (AGG) - Version 2.5
00003 // A high quality rendering engine for C++
00004 // Copyright (C) 2002-2006 Maxim Shemanarev
00005 // Contact: mcseem@antigrain.com
00006 //          mcseemagg@yahoo.com
00007 //          http://antigrain.com
00008 // 
00009 // AGG is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 // 
00014 // AGG is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 // 
00019 // You should have received a copy of the GNU General Public License
00020 // along with AGG; if not, write to the Free Software
00021 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00022 // MA 02110-1301, USA.
00023 //----------------------------------------------------------------------------
00024 
00025 #ifndef AGG_VCGEN_VERTEX_SEQUENCE_INCLUDED
00026 #define AGG_VCGEN_VERTEX_SEQUENCE_INCLUDED
00027 
00028 #include "agg_basics.h"
00029 #include "agg_vertex_sequence.h"
00030 #include "agg_shorten_path.h"
00031 
00032 namespace agg
00033 {
00034 
00035     //===================================================vcgen_vertex_sequence
00036     class vcgen_vertex_sequence
00037     {
00038     public:
00039         typedef vertex_dist_cmd                 vertex_type;
00040         typedef vertex_sequence<vertex_type, 6> vertex_storage;
00041 
00042         vcgen_vertex_sequence() :
00043             m_flags(0),
00044             m_cur_vertex(0),
00045             m_shorten(0.0),
00046             m_ready(false)
00047         {
00048         }
00049 
00050         // Vertex Generator Interface
00051         void remove_all();
00052         void add_vertex(double x, double y, unsigned cmd);
00053 
00054         // Vertex Source Interface
00055         void     rewind(unsigned path_id);
00056         unsigned vertex(double* x, double* y);
00057 
00058         void shorten(double s) { m_shorten = s; }
00059         double shorten() const { return m_shorten; }
00060 
00061     private:
00062         vcgen_vertex_sequence(const vcgen_vertex_sequence&);
00063         const vcgen_vertex_sequence& operator = (const vcgen_vertex_sequence&);
00064 
00065         vertex_storage m_src_vertices;
00066         unsigned       m_flags;
00067         unsigned       m_cur_vertex;
00068         double         m_shorten;
00069         bool           m_ready;
00070     };
00071 
00072 
00073     //------------------------------------------------------------------------
00074     inline void vcgen_vertex_sequence::remove_all()
00075     {
00076         m_ready = false;
00077         m_src_vertices.remove_all();
00078         m_cur_vertex = 0;
00079         m_flags = 0;
00080     }
00081 
00082     //------------------------------------------------------------------------
00083     inline void vcgen_vertex_sequence::add_vertex(double x, double y, unsigned cmd)
00084     {
00085         m_ready = false;
00086         if(is_move_to(cmd))
00087         {
00088             m_src_vertices.modify_last(vertex_dist_cmd(x, y, cmd));
00089         }
00090         else
00091         {
00092             if(is_vertex(cmd))
00093             {
00094                 m_src_vertices.add(vertex_dist_cmd(x, y, cmd));
00095             }
00096             else
00097             {
00098                 m_flags = cmd & path_flags_mask;
00099             }
00100         }
00101     }
00102 
00103 
00104     //------------------------------------------------------------------------
00105     inline void vcgen_vertex_sequence::rewind(unsigned) 
00106     { 
00107         if(!m_ready)
00108         {
00109             m_src_vertices.close(is_closed(m_flags));
00110             shorten_path(m_src_vertices, m_shorten, get_close_flag(m_flags));
00111         }
00112         m_ready = true;
00113         m_cur_vertex = 0; 
00114     }
00115 
00116     //------------------------------------------------------------------------
00117     inline unsigned vcgen_vertex_sequence::vertex(double* x, double* y)
00118     {
00119         if(!m_ready)
00120         {
00121             rewind(0);
00122         }
00123 
00124         if(m_cur_vertex == m_src_vertices.size())
00125         {
00126             ++m_cur_vertex;
00127             return path_cmd_end_poly | m_flags;
00128         }
00129 
00130         if(m_cur_vertex > m_src_vertices.size())
00131         {
00132             return path_cmd_stop;
00133         }
00134 
00135         vertex_type& v = m_src_vertices[m_cur_vertex++];
00136         *x = v.x;
00137         *y = v.y;
00138         return v.cmd;
00139     }
00140 
00141 
00142 }
00143 
00144 #endif
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