Anti-Grain Geometry - AGG (libagg)  2.5
agg-2.5/include/agg_trans_single_path.h
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00001 //----------------------------------------------------------------------------
00002 // Anti-Grain Geometry (AGG) - Version 2.5
00003 // A high quality rendering engine for C++
00004 // Copyright (C) 2002-2006 Maxim Shemanarev
00005 // Contact: mcseem@antigrain.com
00006 //          mcseemagg@yahoo.com
00007 //          http://antigrain.com
00008 // 
00009 // AGG is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 // 
00014 // AGG is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 // 
00019 // You should have received a copy of the GNU General Public License
00020 // along with AGG; if not, write to the Free Software
00021 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00022 // MA 02110-1301, USA.
00023 //----------------------------------------------------------------------------
00024 
00025 #ifndef AGG_TRANS_SINGLE_PATH_INCLUDED
00026 #define AGG_TRANS_SINGLE_PATH_INCLUDED
00027 
00028 #include "agg_basics.h"
00029 #include "agg_vertex_sequence.h"
00030 
00031 namespace agg
00032 {
00033 
00034     // See also: agg_trans_single_path.cpp
00035     //
00036     //-------------------------------------------------------trans_single_path
00037     class trans_single_path
00038     {
00039         enum status_e
00040         {
00041             initial,
00042             making_path,
00043             ready
00044         };
00045 
00046     public:
00047         typedef vertex_sequence<vertex_dist, 6> vertex_storage;
00048 
00049         trans_single_path();
00050 
00051         //--------------------------------------------------------------------
00052         void   base_length(double v)  { m_base_length = v; }
00053         double base_length() const { return m_base_length; }
00054 
00055         //--------------------------------------------------------------------
00056         void preserve_x_scale(bool f) { m_preserve_x_scale = f;    }
00057         bool preserve_x_scale() const { return m_preserve_x_scale; }
00058 
00059         //--------------------------------------------------------------------
00060         void reset();
00061         void move_to(double x, double y);
00062         void line_to(double x, double y);
00063         void finalize_path();
00064 
00065         //--------------------------------------------------------------------
00066         template<class VertexSource> 
00067         void add_path(VertexSource& vs, unsigned path_id=0)
00068         {
00069             double x;
00070             double y;
00071 
00072             unsigned cmd;
00073             vs.rewind(path_id);
00074             while(!is_stop(cmd = vs.vertex(&x, &y)))
00075             {
00076                 if(is_move_to(cmd)) 
00077                 {
00078                     move_to(x, y);
00079                 }
00080                 else 
00081                 {
00082                     if(is_vertex(cmd))
00083                     {
00084                         line_to(x, y);
00085                     }
00086                 }
00087             }
00088             finalize_path();
00089         }
00090 
00091         //--------------------------------------------------------------------
00092         double total_length() const;
00093         void transform(double *x, double *y) const;
00094 
00095     private:
00096         vertex_storage m_src_vertices;
00097         double         m_base_length;
00098         double         m_kindex;
00099         status_e       m_status;
00100         bool           m_preserve_x_scale;
00101     };
00102 
00103 
00104 }
00105 
00106 #endif
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