Anti-Grain Geometry - AGG (libagg)
2.5
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00001 //---------------------------------------------------------------------------- 00002 // Anti-Grain Geometry (AGG) - Version 2.5 00003 // A high quality rendering engine for C++ 00004 // Copyright (C) 2002-2006 Maxim Shemanarev 00005 // Contact: mcseem@antigrain.com 00006 // mcseemagg@yahoo.com 00007 // http://antigrain.com 00008 // 00009 // AGG is free software; you can redistribute it and/or 00010 // modify it under the terms of the GNU General Public License 00011 // as published by the Free Software Foundation; either version 2 00012 // of the License, or (at your option) any later version. 00013 // 00014 // AGG is distributed in the hope that it will be useful, 00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 // GNU General Public License for more details. 00018 // 00019 // You should have received a copy of the GNU General Public License 00020 // along with AGG; if not, write to the Free Software 00021 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 00022 // MA 02110-1301, USA. 00023 //---------------------------------------------------------------------------- 00024 00025 #ifndef AGG_ROUNDED_RECT_INCLUDED 00026 #define AGG_ROUNDED_RECT_INCLUDED 00027 00028 #include "agg_basics.h" 00029 #include "agg_arc.h" 00030 00031 namespace agg 00032 { 00033 //------------------------------------------------------------rounded_rect 00034 // 00035 // See Implemantation agg_rounded_rect.cpp 00036 // 00037 class rounded_rect 00038 { 00039 public: 00040 rounded_rect() {} 00041 rounded_rect(double x1, double y1, double x2, double y2, double r); 00042 00043 void rect(double x1, double y1, double x2, double y2); 00044 void radius(double r); 00045 void radius(double rx, double ry); 00046 void radius(double rx_bottom, double ry_bottom, double rx_top, double ry_top); 00047 void radius(double rx1, double ry1, double rx2, double ry2, 00048 double rx3, double ry3, double rx4, double ry4); 00049 void normalize_radius(); 00050 00051 void approximation_scale(double s) { m_arc.approximation_scale(s); } 00052 double approximation_scale() const { return m_arc.approximation_scale(); } 00053 00054 void rewind(unsigned); 00055 unsigned vertex(double* x, double* y); 00056 00057 private: 00058 double m_x1; 00059 double m_y1; 00060 double m_x2; 00061 double m_y2; 00062 double m_rx1; 00063 double m_ry1; 00064 double m_rx2; 00065 double m_ry2; 00066 double m_rx3; 00067 double m_ry3; 00068 double m_rx4; 00069 double m_ry4; 00070 unsigned m_status; 00071 arc m_arc; 00072 }; 00073 00074 } 00075 00076 #endif 00077