Anti-Grain Geometry - AGG (libagg)  2.5
agg-2.5/include/agg_config.h
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00001 #ifndef AGG_CONFIG_INCLUDED
00002 #define AGG_CONFIG_INCLUDED
00003 
00004 // This file can be used to redefine certain data types.
00005 
00006 //---------------------------------------
00007 // 1. Default basic types such as:
00008 // 
00009 // AGG_INT8
00010 // AGG_INT8U
00011 // AGG_INT16
00012 // AGG_INT16U
00013 // AGG_INT32
00014 // AGG_INT32U
00015 // AGG_INT64
00016 // AGG_INT64U
00017 //
00018 // Just replace this file with new defines if necessary. 
00019 // For example, if your compiler doesn't have a 64 bit integer type
00020 // you can still use AGG if you define the follows:
00021 //
00022 // #define AGG_INT64  int
00023 // #define AGG_INT64U unsigned
00024 //
00025 // It will result in overflow in 16 bit-per-component image/pattern resampling
00026 // but it won't result any crash and the rest of the library will remain 
00027 // fully functional.
00028 
00029 
00030 //---------------------------------------
00031 // 2. Default rendering_buffer type. Can be:
00032 //
00033 // Provides faster access for massive pixel operations, 
00034 // such as blur, image filtering:
00035 // #define AGG_RENDERING_BUFFER row_ptr_cache<int8u>
00036 // 
00037 // Provides cheaper creation and destruction (no mem allocs):
00038 // #define AGG_RENDERING_BUFFER row_accessor<int8u>
00039 //
00040 // You can still use both of them simultaneouslyin your applications 
00041 // This #define is used only for default rendering_buffer type,
00042 // in short hand typedefs like pixfmt_rgba32.
00043 
00044 #endif
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