Anti-Grain Geometry - AGG (libagg)  2.5
agg-2.5/include/agg_arrowhead.h
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00001 //----------------------------------------------------------------------------
00002 // Anti-Grain Geometry (AGG) - Version 2.5
00003 // A high quality rendering engine for C++
00004 // Copyright (C) 2002-2006 Maxim Shemanarev
00005 // Contact: mcseem@antigrain.com
00006 //          mcseemagg@yahoo.com
00007 //          http://antigrain.com
00008 // 
00009 // AGG is free software; you can redistribute it and/or
00010 // modify it under the terms of the GNU General Public License
00011 // as published by the Free Software Foundation; either version 2
00012 // of the License, or (at your option) any later version.
00013 // 
00014 // AGG is distributed in the hope that it will be useful,
00015 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 // GNU General Public License for more details.
00018 // 
00019 // You should have received a copy of the GNU General Public License
00020 // along with AGG; if not, write to the Free Software
00021 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
00022 // MA 02110-1301, USA.
00023 //----------------------------------------------------------------------------
00024 
00025 #ifndef AGG_ARROWHEAD_INCLUDED
00026 #define AGG_ARROWHEAD_INCLUDED
00027 
00028 #include "agg_basics.h"
00029 
00030 namespace agg
00031 {
00032 
00033     //===============================================================arrowhead
00034     //
00035     // See implementation agg_arrowhead.cpp 
00036     //
00037     class arrowhead
00038     {
00039     public:
00040         arrowhead();
00041 
00042         void head(double d1, double d2, double d3, double d4)
00043         {
00044             m_head_d1 = d1;
00045             m_head_d2 = d2;
00046             m_head_d3 = d3;
00047             m_head_d4 = d4;
00048             m_head_flag = true;
00049         }
00050 
00051         void head()    { m_head_flag = true; }
00052         void no_head() { m_head_flag = false; }
00053 
00054         void tail(double d1, double d2, double d3, double d4)
00055         {
00056             m_tail_d1 = d1;
00057             m_tail_d2 = d2;
00058             m_tail_d3 = d3;
00059             m_tail_d4 = d4;
00060             m_tail_flag = true;
00061         }
00062 
00063         void tail()    { m_tail_flag = true;  }
00064         void no_tail() { m_tail_flag = false; }
00065 
00066         void rewind(unsigned path_id);
00067         unsigned vertex(double* x, double* y);
00068 
00069     private:
00070         double   m_head_d1;
00071         double   m_head_d2;
00072         double   m_head_d3;
00073         double   m_head_d4;
00074         double   m_tail_d1;
00075         double   m_tail_d2;
00076         double   m_tail_d3;
00077         double   m_tail_d4;
00078         bool     m_head_flag;
00079         bool     m_tail_flag;
00080         double   m_coord[16];
00081         unsigned m_cmd[8];
00082         unsigned m_curr_id;
00083         unsigned m_curr_coord;
00084     };
00085 
00086 }
00087 
00088 #endif
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